

Cybil’s scenario gives insight into what she was doing off screen during Harry’s story, and helps shed some light into her background and why she became a cop. Harry’s scenario is naturally the one that follows the original game closest, narrated from his perspective. The game is split up into two scenarios, one for Harry & one for Cybil. Visual novels have always been popular in Japan, so why not give Silent Hill a go at it? And that’s what they did on the Game Boy Advance, with Play Novel Silent Hill as a Japanese launch title for the system in 2001. There was still plenty of room for trial and error, even for something new like Silent Hill. Perhaps it was because they could afford to be, between their Beatmania series being popular in the arcades and coming off of a string of hits on Sony’s new console.

The Konami of the early 2000s were more willing to take some chances.
